From meager rewards gained from matches to it being agonizingly slow to progress through the battle pass, 343 needs to make some major tweaks if they hope to retain players for a fraction of Infinite’s proposed 10-year plan. However, despite the unanimous praise Infinite is garnering from longtime fans and newcomers alike, there’s one consistent complaint that’s been souring the conversation since the very first test flights: the multiplayer progression system. Needless to say, Xbox has had a pretty stellar start to the holiday season. Not only does this make Halo Infinite the most popular Xbox Game Studios release of all time on the platform, but it’s also helped propel pre-orders for the single-player campaign to the summit of the Steam Top Sellers list for a couple days after release. The surprise launch of Halo Infinite’s multiplayer beta has already been a massive success, with its Steam concurrent player count peaking at 272,000 in the first day alone.
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